Author Topic: Can't find things...  (Read 2824 times)

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Offline Kent Sarikaya

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Can't find things...
« on: October 15, 2011, 09:48:24 AM »
Hi Guys,

I remember there being more things on the forums that I can't seem to find, conversions by Jose of useful libraries. FreeGlut, OpenGlut, discussions about Callbacks when good or bad... I came to brush up on these topics and now can't find them, thanks for any hints.

Offline José Roca

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Re: Can't find things...
« Reply #1 on: October 15, 2011, 05:11:27 PM »
While the PB compilers and my headers evolve, many of these open source projects don't (the last version of OpenGL OpenGlut is dated 15 March 2005).

With all the stuff for OpenGL provided in my headers for PB 10, all that remained useful from the FreeGlut/OpenGlut libraries were some procedures, that I have adapted to PB and are available in the file AfxGlut.inc.

All the other includes related with OpenGL in my headers for PB 10 are:

cglext.inc
cl-gl.inc
cwglext.inc
gl.inc
glaux.inc
glext.inc
glu.inc
openGL.inc
OpenGL32.inc
wglext.inc
« Last Edit: October 18, 2011, 07:16:12 AM by José Roca »

Offline Petr Schreiber

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Re: Can't find things...
« Reply #2 on: October 16, 2011, 01:29:08 PM »
Hi José,

could you please explain more on
Quote
(the last version of OpenGL is dated 15 March 2005)

According to my observations, the latest OpenGL specification and headers are from 2011, please see here:
http://www.opengl.org/registry/

The gl.inc might not change, but the changes with new OpenGL releases happen mostly in the glext.inc.

Maybe I just misunderstood your post.


Petr
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Offline José Roca

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Re: Can't find things...
« Reply #3 on: October 16, 2011, 02:48:58 PM »
Sorry, I mean OpenGlut.

Offline Kent Sarikaya

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Re: Can't find things...
« Reply #4 on: October 18, 2011, 04:46:33 AM »
Thanks for the reply Jose and thanks for your question too Petr. It clarified things for me.