LOGFONTW

 

 

Defines the attributes of a font.

 

 

Syntax

typedef struct {

    LONG lfHeight;

    LONG lfWidth;

    LONG lfEscapement;

    LONG lfOrientation;

    LONG lfWeight;

    BYTE lfItalic;

    BYTE lfUnderline;

    BYTE lfStrikeOut;

    BYTE lfCharSet;

    BYTE lfOutPrecision;

    BYTE lfClipPrecision;

    BYTE lfQuality;

    BYTE lfPitchAndFamily;

    WCHAR lfFaceName[LF_FACESIZE];

} LOGFONTW;

PowerBASIC Syntax

TYPE LOGFONTW

   lfHeight AS LONG

   lfWidth AS LONG

   lfEscapement AS LONG

   lfOrientation AS LONG

   lfWeight AS LONG

   lfItalic AS BYTE

   lfUnderline AS BYTE

   lfStrikeOut AS BYTE

   lfCharSet AS BYTE

   lfOutPrecision AS BYTE

   lfClipPrecision AS BYTE

   lfQuality AS BYTE

   lfPitchAndFamily AS BYTE

   lfFaceName AS STRING * 32 * 2

END TYPE

Members

 

lfHeight

Value of type LONG that specifies the height, in logical units, of the font's character cell or character.

lfWidth

Value of type LONG that specifies the width, in logical units, of characters in the font.

lfEscapement

Value of type LONG that contains the angle, in tenths of degrees, between the escapement vector and the x-axis of the device. The escapement vector is parallel to the base line of a row of text.

lfOrientation

Value of type LONG that specifies the angle, in tenths of degrees, between each character's base line and the x-axis of the device.

lfWeight

Value of type LONG that specifies the weight of the font in the range from 0 through 1000.

lfItalic

Value of type BYTE that specifies an italic font if set to TRUE.

lfUnderline

Value of type BYTE that specifies an underlined font if set to TRUE.

lfStrikeOut

Value of type BYTE that specifies a strikeout font if set to TRUE.

lfCharSet

Value of type BYTE that specifies the character set.

lfOutPrecision

Value of type BYTE that specifies the output precision. The output precision defines how closely the output must match the requested font's height, width, character orientation, escapement, pitch, and font type.

lfClipPrecision

Value of type BYTE that specifies the clipping precision. The clipping precision defines how to clip characters that are partially outside the clipping region.

lfQuality

Value of type BYTE that specifies the output quality. The output quality defines how carefully the Microsoft Windows Graphics Device Interface (GDI) must attempt to match the logical-font attributes to those of an actual physical font.

lfPitchAndFamily

Value of type BYTE that specifies the pitch and family of the font.

lfFaceName

Array of wide characters that contains a null-terminated string that specifies the typeface name of the font. The length of the string must not exceed 32 characters, including the NULL terminator.

 

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