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EnumDisplayMonitors |
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Description
The EnumDisplayMonitors function enumerates display monitors (including invisible pseudo-monitors associated with the mirroring drivers) that intersect a region formed by the intersection of a specified clipping rectangle and the visible region of a device context. EnumDisplayMonitors calls an application-defined MonitorEnumProc callback function once for each monitor that is enumerated. Note that GetSystemMetrics (SM_CMONITORS) counts only the display monitors.
C++ Syntax
PowerBASIC Syntax
Parameters
hdc
[in] Handle to a display device context that defines the visible region of interest.
If this parameter is NULL, the hdcMonitor parameter passed to the callback function will be NULL, and the visible region of interest is the virtual screen that encompasses all the displays on the desktop.
lprcClip
[in] Pointer to a RECT structure that specifies a clipping rectangle. The region of interest is the intersection of the clipping rectangle with the visible region specified by hdc.
If hdc is non-NULL, the coordinates of the clipping rectangle are relative to the origin of the hdc. If hdc is NULL, the coordinates are virtual-screen coordinates.
This parameter can be NULL if you don't want to clip the region specified by hdc.
lpfnEnum
[in] Pointer to a MonitorEnumProc application-defined callback function.
dwData
[in] Application-defined data that EnumDisplayMonitors passes directly to the MonitorEnumProc function.
Return Value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero.
Remarks
There are two reasons to call the EnumDisplayMonitors function:
To determine whether all the display monitors in a system share the same color format, call GetSystemMetrics (SM_SAMEDISPLAYFORMAT).
You do not need to use the EnumDisplayMonitors function when a window spans display monitors that have different color formats. You can continue to paint under the assumption that the entire screen has the color properties of the primary monitor. Your windows will look fine. EnumDisplayMonitors just lets you make them look better.
Setting the hdc parameter to NULL lets you use the EnumDisplayMonitors function to obtain a handle and position rectangle for one or more display monitors. The following table shows how the four combinations of NULL and non-NULL hdc and lprcClip values affect the behavior of the EnumDisplayMonitors function.
Examples
To paint in response to a WM_PAINT message, using the capabilities of each monitor, you can use code like this in a window procedure:
case WM_PAINT: hdc = BeginPaint(hwnd, &ps); EnumDisplayMonitors(hdc, NULL, MyPaintEnumProc, 0); EndPaint(hwnd, &ps);
CASE %WM_PAINT hdc = BeginPaint(hwnd, ps) EnumDisplayMonitors(hdc, BYVAL %NULL, CODEPTR(MyPaintEnumProc), 0) EndPaint(hwnd, ps)
To paint the top half of a window using the capabilities of each monitor, you can use code like this:
GetClientRect(hwnd, &rc); rc.bottom = (rc.bottom - rc.top) / 2; hdc = GetDC(hwnd); EnumDisplayMonitors(hdc, &rc, MyPaintEnumProc, 0); ReleaseDC(hwnd, hdc);
GetClientRect(hwnd, rc) rc.nBottom = (rc.nBottom - rc.nTop) \ 2 hdc = GetDC(hwnd) EnumDisplayMonitors(hdc, rc, CODEPTR(MyPaintEnumProc), 0) ReleaseDC(hwnd, hdc)
To paint the entire virtual screen optimally for each display monitor, you can use code like this:
hdc = GetDC(NULL); EnumDisplayMonitors(hdc, NULL, MyPaintScreenEnumProc, 0); ReleaseDC(NULL, hdc);
hdc = GetDC(NULL) EnumDisplayMonitors(hdc, BYVAL %NULL, CODEPTR(MyPaintScreenEnumProc), 0) ReleaseDC(NULL, hdc)
To retrieve information about all of the display monitors, use code like this:
EnumDisplayMonitors(NULL, NULL, MyInfoEnumProc, 0);
EnumDisplayMonitors(%NULL, BYVAL %NULL, CODEPTR(MyInfoEnumProc), 0);
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